The glitched
Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying,
klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the
previous movie by the same author!\n
We recommend reading the
author\'s comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.\n
If you would like to see more of the game, we also have a "100% souls"
Aria of Sorrow movie by Kriole
here.\n
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