GBA Castlevania: Aria of Sorrow (USA) "warp glitch"
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The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!\n

We recommend reading the author\'s comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.\n

If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.\n



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